totem destroyer

i could NOT stop playing this game. it is the very definition of addictive. got through all 25 levels.

the object is to destroy the beams and blocks holding up the little gold totem, without letting it fall to the ground. each level shows how many beams and blocks have to be destroyed. the black ones are indestructible, and end up being quite helpful. it’s ok if the totem falls, as long as it doesn’t hit the ground (of go off the screen). you’ll have to try several levels multiple times to find your way.

warning: do not play this unless you have a bit of time, or have massive will-power to stop after one or two easy rounds.

totem destroyer

(ht to neatorama)

6 thoughts on “totem destroyer”

  1. Wow, that was great. It wasn’t as hard as I was expecting it to be, but I couldn’t stop playing once I had started.

  2. If you have a Wii, you need to check out the game that inspired this one: Boom Blox. It’s basically the same game, only in 3D, and you remove blocks by throwing virtual tennis balls, bowling balls, and bombs at them. I highly recommend it.

  3. is it just me or have I noticed that each level is not always the same the next time you play? I think I’ve encountered different set ups on levels when I come back to it…

    But yes – this game is VERY VERY addictive. You’ll waste an hour easily if you’re not careful – especially youthworkers.

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